escape traditional team building.

Give your team a treat with a cyber escape room activity that's engaging, effective, and exciting.

engaging

With interactive challenges requiring the strengths of all the team to ensure success, escape rooms are a brilliantly engaging activity.

effective

Like a crash course in communication, escape rooms force teams to work together and develop a sense of camaraderie.

exciting

Teams are enthusiastic about the prospect of competing in an escape room, and engage willingly in the experience.

what's included?

physical bits & bobs

The actual contents of the escape room will differ based on the scenario, but you'll get stuff like notebooks, a wallet, picture frames, and everyone's favourite, a UV light.

hardware

Most of our escape rooms come with their own laptop, smartphone or tablet (or a combination of them) to make it a more realistic game.

Briefcase Transparent (3)

digital artefacts

Alongside the physical elements of the escape room, we include digital artefacts like applications, social media accounts, and documents to inspect.

instructions

Of course we send you the all important instructions for set up, alongside some hints and tips for making an awesome event!

like what you see?

the games.

Take a look through our game scenarios. Each one is designed to last up to one hour,  and can be played by up to 5 players at a time. Fancy a bit of healthy competition? We recommend getting a few boxes together and challenging teams to compete against one another.

We have more epic games in development, but we also love hearing new ideas. So if there's something you're looking for that's not listed here, get in touch and we might just make it happen!

Cyber Escape Room Co. - Executive's Dilemma
Cyber Escape Room Co. - Executive's Dilemma

We’re in a bit of a pickle.

The CEO of Foogle (definitely not Google) has been hit with a ransomware attack. Uh-oh!

The CEO has done some investigation already but seems to have given up and gone into hiding, so you've been left in charge of sorting this thing out. The only things left behind were a locked briefcase, phone, wallet and a notebook.

You have one hour before the attacker releases our sensitive information to Rupert Murdoch and his cronies, damaging our reputation with clients beyond repair. Good luck!

learning outcomes

Password security, phishing awareness.

Cyber Escape Room Co. - Bank Heist
Cyber Escape Room Co. - Bank Heist

You're a part of the infamous PAC Society cybercrime group and you happen to have found a handbag belonging to CFO, Cindy Lane, on your travels around London.

The security team are on their lunch break so you've got one hour to get into her company bank account and transfer yourself £10 million.

Are you up to the challenge?

learning outcomes

Phishing awareness, password security, device security.